Here is one really peachy keen find from last week: The lotus dice bag. Now, if you know me, you know that I have way too many dice and dice bags. In fact, I have a Dice Goblin bag (pictured at right--isn't it cute?) that hasn't found a proper use yet. Sad. So there's no way in hell I needed more dice or more dice bags/boxes/jars/buckets. But, alas, I bought a new one anyway. This one's different though--I swear!
These lotus dice bags are the bomb-diggity because they close like a normal pouch, but when they open up, they act more like an open dice box. Their opened flat-bottom design allows you to view all of your dice easily. Below is a hey-I-took-a-crappy-picture-after-midnight-because-I-was-punch-drunk-on-coffee-and-didn't-realize-how-bad-the-lighting-was-in-the-convention-hall image of my brand new dragon brocade lotus bag.
I bought the medium size, which, according to the manufacturer (Games by Gamers), should hold about 100 regular dice. Plenty for any D&D excursion. Not that I play D&D much anymore. But if I did!.....
Well, anyway, I paid just $9.00 for this adorable handmade bag. (They were hand-sewing new ones on-site last week to keep up with demand!) Now, even though I have a recognized illness for buying excessive amounts of dice and dice bags, I am daring to admit that I think I might still need to order their MEGA size. It holds 2-3 lbs. of regular dice. Man, I have no idea when on earth I'd ever need to carry 2-3 lbs. of dice around, but what I find really need about the jumbo size, is that it's large enough to function like a cloth dice tray (when mostly empty). Trust me, I've lugged around my wooden dice tray to more than a few gaming events, and the damn thing is clunky and chunky! This pouch is perfect for those of us who love dice-rolling implements, but don't want to lug around something ginormous. If you haven't checked out these dice bags yet, I suggest you go do it. Right now. Okay, maybe wait until you've read a few more posts here. But then, go.
Wednesday, June 29, 2011
Monday, June 27, 2011
The Super Long Origins Recap Post
Vacation is over. And unlike most people, I would take a chilly buzzing convention hall over a warm sandy beach any day of the week. Origins 2011, the much-anticipated gaming festival down in Columbus, OH, was held this past week and I have a full recap of exciting things we saw--which sadly does not include the Secret Service scanning and probing LARPers when Joe Biden was attending a political dinner at the convention center. Here are some of the things I actually did get to see and do, in a random and sort of manic picture-ific recap:
We arrived on Tuesday afternoon, well before the con began, mainly because we just really needed the vacation. One easy night of A Game of Thrones card game and some Max & Erma's burgers, and we were ready for some real gaming starting Wednesday. The Board Room--the giant-ass room where you can check out games from the con's extensive library--opened up on Wednesday and we started things off with a game of Wok Star. Snaps to GAMA for instituting new orange traffic cones to help signal when a game needs more players. We had our orange cone out for Wok Star, and ended up snagging the next two guys to walk by, roping them into the game. Turns out, these two guys--Shawn Storie and Jameson Orndorff--ended up being some of the greatest gaming buddies in the world.
The peeps in the Mayfair room were helpful as always (okay, except for the annoying new use of wristbands for snacks in the evening). My apologies go out to Vex (pictured above, left) for making her lose her voice while teaching us Alchemy. Poor woman was hoarse for the rest of the con, and blamed us the whole time. Whoops.
And just for anyone who's never seen giant Settlers of Catan, here are some pics of GIANTER Settlers of Catan--an upgrade from last year's boring somewhat over-sized version.
This was a clever crossover, using the Shear Panic sheep figures for the sheep tiles in Catan.
Over at the dealer hall, there were tons of products to check out, including this. If you really, really squint you can see that I'm holding some wooden train meeples for Ticket to Ride. Mayday Games makes these wooden sets of train engines, cars, cabooses, etc. to replace the cheap plastic pieces in TTR. The whole set was only $40. Already on my wishlist.
Back in the Board Room, I came across a few guys playing Dominion with a killer storage filing box for their cards. Take a look below.
In this box is each one of the Dominion cards from every expansion, sleeved, and filed. It may not be a deluxe wooden case, but this system was incredibly impressive and gives me some ideas.
In the Board Room we also got to demo a new game from designer CW Karstens called Dragon Valley.
Here is one of my big purchases at the con: The big bullet edition of Bang!, a spaghetti western-themed card game in which you have a shoot-out with all of your opponents and try to be the last woman standing.
Needless to say, I got shot a lot.
Total Number of New Games in the Board Game Closet of Light and Doom: 13
...plus a new dice bag, several new dice, a new fantasy fiction novel, and a spiffy new pair of goggles.
Jameson, Shawn, and Dave in the Board Room
We arrived on Tuesday afternoon, well before the con began, mainly because we just really needed the vacation. One easy night of A Game of Thrones card game and some Max & Erma's burgers, and we were ready for some real gaming starting Wednesday. The Board Room--the giant-ass room where you can check out games from the con's extensive library--opened up on Wednesday and we started things off with a game of Wok Star. Snaps to GAMA for instituting new orange traffic cones to help signal when a game needs more players. We had our orange cone out for Wok Star, and ended up snagging the next two guys to walk by, roping them into the game. Turns out, these two guys--Shawn Storie and Jameson Orndorff--ended up being some of the greatest gaming buddies in the world.
Quintessential: The Fifth Element
Once we lost badly...really, really badly at Wok Star, we moved on to a game that Shawn had actually designed himself called Quintessential--an alchemy game that involves placing and bidding with dice to make new formulas. It actually ended up being my favorite new game of the whole trip.
So naturally I had to snag Shawn's last prototype copy for myself. Ohhh Yeaaahh. Expect to hear more about this game down the road.
Over in the Mayfair Games room, TGHITW and I got to play some GIANT Toledo (pictured above), GIANT Atlantis, and GIANT Alchemy. Each of the games was decent, but I think Atlantis definitely had the most promise...especially when it isn't on a giant board that requires me to pace. Shout out to Jen for a spectacular win at Atlantis.
The peeps in the Mayfair room were helpful as always (okay, except for the annoying new use of wristbands for snacks in the evening). My apologies go out to Vex (pictured above, left) for making her lose her voice while teaching us Alchemy. Poor woman was hoarse for the rest of the con, and blamed us the whole time. Whoops.
And just for anyone who's never seen giant Settlers of Catan, here are some pics of GIANTER Settlers of Catan--an upgrade from last year's boring somewhat over-sized version.
This was a clever crossover, using the Shear Panic sheep figures for the sheep tiles in Catan.
Over at the dealer hall, there were tons of products to check out, including this. If you really, really squint you can see that I'm holding some wooden train meeples for Ticket to Ride. Mayday Games makes these wooden sets of train engines, cars, cabooses, etc. to replace the cheap plastic pieces in TTR. The whole set was only $40. Already on my wishlist.
Speaking of Mayday Games, here is a game called Woodman that they were demoing in the dealer hall. The plastic tree above has bark that might fall off when you tap the tree with the plastic ax, but don't knock off the core of a trunk, or you lose points. This was a lot of tense fun that could work for kids or adults.
Back in the Board Room, I came across a few guys playing Dominion with a killer storage filing box for their cards. Take a look below.
In this box is each one of the Dominion cards from every expansion, sleeved, and filed. It may not be a deluxe wooden case, but this system was incredibly impressive and gives me some ideas.
In the Board Room we also got to demo a new game from designer CW Karstens called Dragon Valley.
The dragons, and some other nasties, are invading from a valley and you have to defend your turf and then go after your opponents with some stronghold building. This prototype copy was getting a lot of buzz around the con.
Here is one of my big purchases at the con: The big bullet edition of Bang!, a spaghetti western-themed card game in which you have a shoot-out with all of your opponents and try to be the last woman standing.
Needless to say, I got shot a lot.
Another great purchase was this lotus dice bag. It looks like a drawstring pouch, but opens into a cloth dice box. More pics and info to come on this one, as I think the designer of these handmade bags is going to be getting a lot more buzz. Brilliant.
Did I mention our little gaming group were raffle GODS? Yes, oh yes, we were. MwahahahaHA! Dave won two games in different raffles: Star Trek: Expeditions and Galactic Empire (promotional copy). Other gamers in our group, Stu and Daveo won big, too. Stu snagged Trollhalla in a raffle, and Daveo won...I dunno...another game (I missed the drawing, so you're guess is as good as mine), and Jameson won a Resident Evil CCG with mat. Even Shawn had his name pulled for some kind of free game, but since he was on his way home driving to Texas...blah, blah, excuses, blah, blah...he missed the raffle. Oh, the raffle power!
And here we are on the final night of gaming, at about 12:30 in the morning. A little Arkham Horror going on, alongside some Street Illegal.
I want to send a special shout-out to Kearn, whom I finally got to meet...very briefly...in person. We bumped into each other once, but didn't get to game or grab a pic since there was so much gaming going on all over the place. I hope everyone had a fantastic Origins this year.
Dave (TGHITW), Katie, Shawn, and Jameson
Total Number of New Games Played: 19
- Wok Star
- Quintessential
- Dragon Valley
- Mimic
- Alchemist
- 7 Wonders
- The Resistance
- Toledo
- Atlantis
- Hansa Teutonica
- London
- Woodman
- Vikings
- To Court the King
- Megamaniology
- Bang!
- Race for the Galaxy
- Chateau Roquefort
- Street Illegal
Total Number of New Games in the Board Game Closet of Light and Doom: 13
...plus a new dice bag, several new dice, a new fantasy fiction novel, and a spiffy new pair of goggles.
Labels:
Origins and other game fairs
Friday, June 24, 2011
Checking in from Origins Game Festival
My eyes are watery and strained, and I've eaten way too many little Japanese candies, tea cookies, and tall caramel coffees, but I just have to say what a fantastic time we are having at Origins. We've played almost two dozen new games so far (a full list to come in the next week), including play testing, demos of independent publisher games, and some overdue runs of classic games.
Only surprise? We haven't bought more games. Sad. True, we've pre-ordered two games, and have managed to pick up many gaming accessories, including a fetching new dice bag-box and some card sleeves, but our new game pile is really tiny. Here's hoping that the final two days of the show are much more fruitful.
Watch for plenty of photos and recapping to come in the next few days. Happy gaming, all.
Only surprise? We haven't bought more games. Sad. True, we've pre-ordered two games, and have managed to pick up many gaming accessories, including a fetching new dice bag-box and some card sleeves, but our new game pile is really tiny. Here's hoping that the final two days of the show are much more fruitful.
Watch for plenty of photos and recapping to come in the next few days. Happy gaming, all.
Labels:
Origins and other game fairs
Saturday, June 18, 2011
Wacky Dice Dreams: Investing in Dice Age
I've really grown to love kickstarter.com--an innovative website that allows people to invest in inventions or creations that they want to see brought to life. Excitingly, this also includes new board game ideas that are looking for funding. It's the womb from whence Alien Frontiers sprang. Would-be investors are pitched about the idea and asked to pledge a varying amount of start-up money in exchange for some thank-you gift (usually a free copy of the game), if the game or creation makes its start-up funding goal.
Recently, TGHITW and I discovered a game-to-be on kickstarter.com that really caught our attention: Dice Age! This is a unique dice-based game that employs a number of unbalanced, wacky dice in a "game of strategy and risk-taking" (quoting directly from the pitch, here). Here's what the creator also had to say about the game:
"It was initially a piece of art, and then I developed it into a game. When I first brought them to the university cafeteria, everybody was amazed, wanted one, and couldn't guess how to play. In fact, the rules are pretty simple, but the Dice Age effect is there: You never saw this before."
Take a look at some of these dice, and I think you can see why it made us go "OOoooooOH."
I'm already stoked to start rolling and have some amazing matches. True, I don't even know how it's played yet, but I can already imagine the possibilities and can only guess how competitive this game could be. Its creators are already drawing comparisons between this and Magic the Gathering, and in our household, Magic gets ugly. So damn competitive. So much of my husband stealing a card from my deck, then claiming he didn't and calling me crazy.
I'm also just plain excited because it's so different from anything else I've seen out there. So TGHITW and I decided to make the leap and invest a little mad gaming money into this new game. We've donated enough that we'll be getting a copy of the 23-dice alpha set of the game. Sadly, we couldn't quite afford to donate at the "Adopt a Die" level, where you actually get to godfather (or godmother) a die into existence and get your name listed in the rules book. That would've been something really amazing and special. Sigh.
But, good news! They've already made their funding goals, so the game is definitely going forward! In fact, the funding exceeded even the highest dreams of the creator, and as a reward, each investor is getting a bonus secret Olympus Mons die. More OOoooooOHing. There are 471 total investors as I type this, including yours truly.
I encourage all to go check it out: DICE AGE. In fact, if you check it out by tomorrow (Sunday, June 19), you can still hop on board as an investor. Or, at the very least, you could just make yourself familiar with this interesting new dice game that I will surely be reviewing this September or October. See it at its genesis.
Recently, TGHITW and I discovered a game-to-be on kickstarter.com that really caught our attention: Dice Age! This is a unique dice-based game that employs a number of unbalanced, wacky dice in a "game of strategy and risk-taking" (quoting directly from the pitch, here). Here's what the creator also had to say about the game:
"It was initially a piece of art, and then I developed it into a game. When I first brought them to the university cafeteria, everybody was amazed, wanted one, and couldn't guess how to play. In fact, the rules are pretty simple, but the Dice Age effect is there: You never saw this before."
Take a look at some of these dice, and I think you can see why it made us go "OOoooooOH."
I'm already stoked to start rolling and have some amazing matches. True, I don't even know how it's played yet, but I can already imagine the possibilities and can only guess how competitive this game could be. Its creators are already drawing comparisons between this and Magic the Gathering, and in our household, Magic gets ugly. So damn competitive. So much of my husband stealing a card from my deck, then claiming he didn't and calling me crazy.
I'm also just plain excited because it's so different from anything else I've seen out there. So TGHITW and I decided to make the leap and invest a little mad gaming money into this new game. We've donated enough that we'll be getting a copy of the 23-dice alpha set of the game. Sadly, we couldn't quite afford to donate at the "Adopt a Die" level, where you actually get to godfather (or godmother) a die into existence and get your name listed in the rules book. That would've been something really amazing and special. Sigh.
But, good news! They've already made their funding goals, so the game is definitely going forward! In fact, the funding exceeded even the highest dreams of the creator, and as a reward, each investor is getting a bonus secret Olympus Mons die. More OOoooooOHing. There are 471 total investors as I type this, including yours truly.
I encourage all to go check it out: DICE AGE. In fact, if you check it out by tomorrow (Sunday, June 19), you can still hop on board as an investor. Or, at the very least, you could just make yourself familiar with this interesting new dice game that I will surely be reviewing this September or October. See it at its genesis.
Labels:
Dice-Based Games
Tuesday, June 7, 2011
Top Ten Things I'm Looking Forward to at Origins 2011
First, I'd like to apologize to all the people out there who don't give a fig about Origins. My mania will subside soon. But not only is it the highlight of my gaming year, it's also the only vacation I get all year long. For once, someone else will make my bed and I don't have to boil water for dinner. Plus, may I say, if you don't give a fig about Origins, why the hell not? Start rethinking your fig giving standards! It's an ideally located midwestern board gaming festival that is affordable and fun.
Okay, enough preaching. I'll just explain what has me doing some jazz hands right about now.
10. My hotel is connected to the convention center this year. So bring on the rain!
9. Finding out what crazy ribbon-collecting contest Mayfair Games has in store for us this year. Oh, I hope it's ridiculous for a teeny-tiny prize. I love making an ass of myself collecting those ribbons!
8. Gluttonous food gorging. Sushi, cheese steaks, cheeseburgers...ah, the joys of eating junk while on vacation
7. The Smithee Awards. This will be the first year I am checking out this tribute to the worst, cheesiest films in history. It's supposed to be hilarious and memorable.
6. Mini painting. I don't play D&D as often as I used to, but I still find a lot of joy in painting those little minis. And it's a nice break when I start to go cross-eyed from reading so many rule books--I'll just kick back with some minis, free paints, and the focused painting nerds nearby.
5. Closing down the Mayfair Room each night. Aside from Origins After Dark, the Mayfair Room is pretty much the latest "room" that is open each night, and therefore it is the room that closed down the gaming day for us each night. There's something about that ten-minutes-'til-midnight-dash to finish a game that caps a day off perfectly.
4. The Origins Auction. Used games at low, low prices! All in a calm dark room where I don't have to read any rule books for an hour or two. It's the perfect respite. Plus, I'll have a few items to sell as well.
3. The steampunk costumes. This year's theme is Victoriana, and I can't wait to see all the awesome garb people come up with...and then seethe at them with jealously and loathing.
2. The Alien Frontiers tournament!
1. Did I mention all the games, games, and more games!? I wonder if I can get to 30 new games played by the end of the festival? Any wagers?
Okay, enough preaching. I'll just explain what has me doing some jazz hands right about now.
10. My hotel is connected to the convention center this year. So bring on the rain!
9. Finding out what crazy ribbon-collecting contest Mayfair Games has in store for us this year. Oh, I hope it's ridiculous for a teeny-tiny prize. I love making an ass of myself collecting those ribbons!
8. Gluttonous food gorging. Sushi, cheese steaks, cheeseburgers...ah, the joys of eating junk while on vacation
7. The Smithee Awards. This will be the first year I am checking out this tribute to the worst, cheesiest films in history. It's supposed to be hilarious and memorable.
6. Mini painting. I don't play D&D as often as I used to, but I still find a lot of joy in painting those little minis. And it's a nice break when I start to go cross-eyed from reading so many rule books--I'll just kick back with some minis, free paints, and the focused painting nerds nearby.
5. Closing down the Mayfair Room each night. Aside from Origins After Dark, the Mayfair Room is pretty much the latest "room" that is open each night, and therefore it is the room that closed down the gaming day for us each night. There's something about that ten-minutes-'til-midnight-dash to finish a game that caps a day off perfectly.
4. The Origins Auction. Used games at low, low prices! All in a calm dark room where I don't have to read any rule books for an hour or two. It's the perfect respite. Plus, I'll have a few items to sell as well.
3. The steampunk costumes. This year's theme is Victoriana, and I can't wait to see all the awesome garb people come up with...and then seethe at them with jealously and loathing.
2. The Alien Frontiers tournament!
1. Did I mention all the games, games, and more games!? I wonder if I can get to 30 new games played by the end of the festival? Any wagers?
Labels:
Origins and other game fairs
Subscribe to:
Posts (Atom)